CAMILLA FATTICCIONI, THE BUNKER MAGAZINE 03

The digital future of China’s cultural heritage

Imagine being able to move back in time and visit the ancient Buddhist Mogao caves in Dunhuang at the peak of their splendour, travelling along the Silk Road with merchants and pilgrims, as described in The Travels of Marco Polo. For some time now, this idea has no longer belonged to the world of science fiction. A visit to the Mogao caves, one of the most important Buddhist sites in China, begins with an immersive video experience that takes visitors back to the times of the great trade routes along the Silk Road, in the centuries when the Dunhuang oasis in the Gansu province was the crossroads of culture and merchandise coming from Central Asia.

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Museum education in the digital era: strategies and challenges

In the professional career of any museum educator, perhaps during a guided tour, sooner or later they will need to contend with digital works, crypto, or the results of an algorithmic process. Whether this refers to TTI (text-to-image) linked to artificial intelligence, or “plain” NFT, the question they must ask themselves is always the same: how do we present it to the museum consumer?

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The fascination of immersive art installations: from ground to cosmos

In July thousands of spectators were enchanted by their site-specific work, Nebula, presented inside the Gazometro in Rome. It was created for Videocittà, the video-art festival, in collaboration with the maestro of electronic music, Giorgio Moroder. The Quiet Ensemble is a duo of Italian creative artists specialised in digital art and among the most active creators of immersive installations in Europe. The duo is composed of Fabio di Salvo and Bernardo Vercelli; they have taken part in some of the most important international festivals such as Noor Riyadh, Sonar, and Signal, and their work is focussed on exploring the increasingly more complex and multilayered relationship between man and nature.

Claudio Francesconi_ Antonio Barrese, Morphology Image_THE-BUNKER_03

Programmed, Kinetic, Generative Art. Story of a long voyage

magine finding yourself in Italy in the Sixties. The country was growing at record rates, the economy was booming, industry performing more brilliantly than ever. Italian brands had conquered the world, and everyone raved over the beauty of goods “Made in Italy”. Those were the years of the “La Dolce Vita” as depicted by Federico Fellini with Marcello Mastroianni, the years when the Vespa became a symbol of freedom, when Olivetti effectively invented the first domestic adding machines, long before the arrival of the personal computers.

NONOTAK _Shiro_ - 29.07.2018 - Teatro della Fortuna, Fano

Umanesimo Artificiale

Filippo Rosati is the Founder and Artistic Director of Umanesimo Artificiale.
After an MSc in Marketing and Strategy from Bocconi University in Milan, and a double degree from the Copenhagen Business School, he worked in consulting and creative agencies in Europe and Asia. In 2017, he founded Umanesimo Artificiale where he is President, and has since focussed on art, science, and technology, mediating between disciplines and exploring interchange between art, design, robotics, biology and hacking, with an experimental approach to artistic and scientific research.

Guerreiro Superior Superior Civilizations at the Pavilion of Switzerland at the Biennale Arte 2024_01

The saturated Art of Guerreiro do Divino Amor

Lying stretched out along the gentle curve of the circular bench, the viewer looks ahead, then moves his gaze upwards, left, and then right, not to miss a single image or text of the rapid and noisy animations that cover the domed ceiling of the planetarium. There is a feeling of familiarity, needled by a latent desire of non-involvement while images from popular culture appear and disappear, penetrating the subconscious, Visitors enter the first of the two immersive works created for the Swiss pavilion at the 60th Venice Art Biennale, by the artist Guerreiro do Divino Amor, and curated by Andrea Bellini.